
Mazda MX-5 Miata 3d model
Mazda MX-5 Miata 3d model
Detailed mid poly 3d model of Mazda Mx-5, accurately scaled representation of the original car. UVW mapped model with textures and materials. Separate objects with pivot points set. Finalrender materials for car paint, glass and chrome are in the material editor slot, with HDRI setup. Provided various 3d formats like 3ds max, Maya, Lightwave and obj.
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Nice model but…the left front light cover has reversed faces…and as it’s a part of the body I can’t access it to change them.
You can select those faces at element sub object in 3ds max or other equivalent sub object selection in other 3d software.
sadly I can’t afford max…only have Bryce which doesn’t do faces….
the faces with flipped normals can be fixed even in Blender. You can import obj or 3ds and fix the mesh.