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	<title>shader &#8211; Animium 3D Models</title>
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	<title>shader &#8211; Animium 3D Models</title>
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		<title>Translucent Shader in 3ds max</title>
		<link>https://animium.com/2011/10/translucent-shader-in-3ds-max</link>
					<comments>https://animium.com/2011/10/translucent-shader-in-3ds-max#respond</comments>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Sun, 02 Oct 2011 07:35:31 +0000</pubDate>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[lighting]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[spot light]]></category>
		<category><![CDATA[translucent]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume light]]></category>
		<guid isPermaLink="false">http://www.animium.com/?p=2039</guid>

					<description><![CDATA[<p><img src="https://animium.com/wp-content/uploads/2011/10/translucent_shader13.jpg" width="500" height="164" /></p>Lighting and Rendering is a complex task in 3D animation as it involves proper understanding of the behaviour of light and its interaction with objects in the environment. Some of the complex lighting involves Raytracing, Reflection, Global Illumination, Ambient Occlusion, Translucency etc. The Translucent shader in 3ds Max helps in the simulation of objects like...<div class="read-more-link"><a href="https://animium.com/2011/10/translucent-shader-in-3ds-max">Read More</a></div>]]></description>
		
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		<title>Realistic electron microscope material in 3dsmax</title>
		<link>https://animium.com/2008/11/realistic-electron-microscope-material</link>
					<comments>https://animium.com/2008/11/realistic-electron-microscope-material#comments</comments>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Wed, 12 Nov 2008 06:42:00 +0000</pubDate>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[3d cell]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[shader]]></category>
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					<description><![CDATA[<p><img src="https://animium.com/wp-content/uploads/2012/10/electron1.jpg" width="368" height="164" /></p>In this tutorial lets create a biological cell under electron microscope. You can use this effect for any biological cell renderings. 1. Press m on your keyboard to open 3dsmax material editor, name the first free material slot as electron. (Refer Picture1) 2. From the maps slot choose diffuse map and click on the button...<div class="read-more-link"><a href="https://animium.com/2008/11/realistic-electron-microscope-material">Read More</a></div>]]></description>
		
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