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	<title>lighting &#8211; Animium 3D Models</title>
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		<title>Translucent Shader in 3ds max</title>
		<link>https://animium.com/2011/10/translucent-shader-in-3ds-max</link>
					<comments>https://animium.com/2011/10/translucent-shader-in-3ds-max#respond</comments>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Sun, 02 Oct 2011 07:35:31 +0000</pubDate>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[lighting]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[spot light]]></category>
		<category><![CDATA[translucent]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume light]]></category>
		<guid isPermaLink="false">http://www.animium.com/?p=2039</guid>

					<description><![CDATA[<p><img src="https://animium.com/wp-content/uploads/2011/10/translucent_shader13.jpg" width="500" height="164" /></p>Lighting and Rendering is a complex task in 3D animation as it involves proper understanding of the behaviour of light and its interaction with objects in the environment. Some of the complex lighting involves Raytracing, Reflection, Global Illumination, Ambient Occlusion, Translucency etc. The Translucent shader in 3ds Max helps in the simulation of objects like...<div class="read-more-link"><a href="https://animium.com/2011/10/translucent-shader-in-3ds-max">Read More</a></div>]]></description>
		
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