Fluid Simulation in 3ds max with Phoenix FD
Realistic Water flow with Splashes and Foam can be created Phoenix Fluid Dynamics plugin inside 3ds max, and it’s faster than similar Fluid simulation plugins. This tutorial illustrates the creation of flood or water and it’s interaction with the objects, also shows how to generate foam and splashes.
Tutorial was created in 3ds max 2014. Basic materials and renders was used in the final animation, and rendered with default scanline render. You can use Vray for more natural look of water and foam.
Rendered animation with Basic materials and lighting.