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August 18, 2012

Service Pack 11 for finalRender 3.5

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cebas Visual Technology Inc. has just released its 11th service pack for finalRender 3.5 as well as for the integrated and standalone finalToon 3.5.

The build is targeted to provide specific fixes to rare crashes as well as to further support the core of our rendering power-tool.

Thanks to the feedback of our extremely talented and professional user base, cebas is able to constantly improve its products’ features and performances in a significantly short amount of time.

Changes in finalRender 3.5 Service Pack 11 include:

  • CORE: A few issues with caustics producing inaccurate surfaces as a result are now fixed
  • CORE: Rare incidents of crashing with extruded splines have been addressed
  • SHADERS: Rare incidents of the velvet shader causing 3ds Max to crash have been addressed
  • SHADERS: Gradient 3d map rollout is now added
  • SHADERS: Issues with tension and curvature are also fixed


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HDRI render setup for cars with finalrender in 3ds max

For a long time our friends and users on our site have asked for HDRI( High-dynamic-range imaging )  setup for rendering car models. Though there are various techniques in setting up HDRI, here we like to present a simple HDRI...
4 years ago


One Comment

  1. DJOzmanMJ

    Can you please make that model in the screenshot downloadable. Cause i want the Antonov 225 so bad! Huge Thanks

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